Showing posts with label Dol Guldur. Show all posts
Showing posts with label Dol Guldur. Show all posts

Tuesday, 21 December 2010

The Lieutenant of Dol Guldur has been nerfed

We had an (in the end) successfull Hard-Mode run on the Lieutenant yesterday. Somehow, I am not sure, if we really deserved it. On the other hand, it was my first attempt on Lore-Master and I still am happy, to be part of a successfull run.

The Lore-Master is the third class I brought to the LT (after Hunter and Minstrel). My role as Lore-Master? Battery for the Minstrel and healing Rune-Keeper as well as a bit of debuffing, corruption removal and pet-keeper.

After two wipes, the third attempt was a success. Even thought the fight has been nerfed A LOT it still needs some skill and coordination. Positioning is still a problem for a lot of people and whenever possible, I try not to stand still in one place. I think most would be overstrained to do the fight like I do, but I do die less than the rest.

I did die on the first attempt. I was kiting the Fellbiest and had to run through two pools. Dread was high already, so I was on half health. I took one damage and resisted the other pool and lost the fixate of the fell-biest. I was running to the group and wanted to use a health-potion, when I got hit by the breath of the Fellbiest. They have nerfed some aspects of the fight, but the breath-attack seems to go further than previously.

Winning one or two more pieces (I have 135 radiance on the Lore-Master) will much reduce the effect of the dread and make me more efficient.

Friday, 17 December 2010

Update

I came home late from work yesterday and didn't do much before the Dol Guldur raid. We had a perfect start, as all were online on time and ready to go. The gauntlet went without us even sweating. I brought my Minstrel and even thought I was the only one, I had not too much to do. I did have two Rune-Keepers on healing-duty.

After only a brief bio break before Durchest we entered and veni - vidi - vici he was dead soon afterwards. With all the debuffs working and an experienced group, this fight is no challenge anymore. I won the chest-piece which brings me up to five pieces (missing on the shoulders) on my Minstrel and my Hunter. On my Rune-Keeper, I have four pieces (missing the shoulders and the trousers) and my Lore-Master has only the chest-piece (which is also the prettiest).

Only compaint here, was that the Lore-Master did not keep me powered up... I sent him several tells during the fight, but he was very stingy.

The way up to the Twins was painless too. No wipes and only few deaths. Cargaraf and Morgaraf were no match and killed fast.

There were two gloves-barter-items dropping, but only one person who needed them. So we left one in the chest...

As the run up to now had been such a walk in the park, we decided to try the rest of the raid, the Lieutenant. As the rest of the raid, the way up went very well.

We killed the Lieutenant of Dol Guldur on the frist try on Hard-Mode but to be honest, if the developers hadn't castrated him, things would have been different.

With the debuffs working, he hits like a little girl. Same goes for the Fell-Biest. Worst of all, the purple eyes who were instant-death before are hitting for less then 2k damage and are no threat anymore.

Lots of people did a bad job on this fight, running to the wrong places at the wrong time, not reacting fast enough, not paying attention. We managed to kill him on Hard-Mode, but the fight was not handled properly.

On the plus side, I got a piece I was trying to get lots of times. And we did all three Hard-Modes on the first try. And everyone was there on time and the first two bosses were done very good. So lets be happy with that and not complain too much about the successful, but ugly Lieutenant Hard-Mode.